Fruitola Demo 0.05 (c) 2005 Jake Birkett ======================================= www.jbcomputersolutions.com info@jbcomputersolutions.com Released 06/10/05 Introduction ------------ This is a "work in progress" demo of Fruitola; a PC puzzle game by Jake Birkett Computer Solutions Ltd. Jake Birkett is the lead developer, artist, musician and tester for the game. The game was developed in Blitz Plus and features original music and graphics. The game will be sold commerically when it is finished. However, this demo comes with no warranty of any kind. The music, sounds and and graphics are copyrighted, so please do not distribute them, except with the game. Credits ------- Intro screen photo: Pawel Aniolowski (aniolp@op.pl) Fruit Graphics: Chris Chadwick aka Big10p System Requirements ------------------- 2GHz PC running Windows 95 or higher Graphics Card capable of 800x600 32-bit colour DirectX 7 or higher Sound Card (recommended) 5Mb Hard Disk Space How To Play ----------- - The game screen starts with a grid of fruit. - You can swap two adjacent fruit by clicking on one and then another (the destination fruit). - If you manage to match 3 fruit in a row, vertically or horizontally, the fruit will pop. The fruit above will fall down to fill in the gap and new fruit will drop in from the top of the screen. - Keep making matches for as long as possible. - If you run out of moves the game is over! Keys ---- Press to toggle full screen/windowed mode. Press to toggle a grid on/off. Press to toggle sound on/off. Press to toggle music on/off. Press

to pause the game. Press to quit the current game. Press for Boss Mode! This will instantly minimise the game (even in full-screen mode). Press to take a screenshot. Press to exit the game instantly. debug keys: Press to play the next music track. Press to show the next sky. Press to jump to the next level. Press to toggle slow motion on/off. Press to toggle debug info inc. FPS. Fruitola.ini file ----------------- The Fruitola.ini file can be edited with Notepad and controls several aspects of the game as follows: You can disable music and/or sounds by changing the corresponding flags to 0. You can set the music and sound volumes to values from 0-100. Set FADE to 0 to skip the intro and to bypass screen fades. If you encounter any framerate or graphical glitches, try changing FLIP FALSE from 0 to 1. If your system cannot run 800x600 in 32-bit colour, try changing 16BIT GRAPHICS from 0 to 1. Set WINDOWED MODE to 1 if you want the game to start in windowed mode instead of full screen mode. LOCK KEYS=1 is not currently supported. Disclaimer ---------- You are using this game demo entirely at your own risk. If this game causes damage to you or your PC in any way, it is unintentional, and Jake Birkett Computer Solutions Ltd. shall not be held liable.